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Quantum Conscience Download Link Pc

Updated: Mar 13, 2020





















































About This Game Within a galaxy of terraformed planets, a secret war rages between two intergalactic agencies. One of them—ARCHON—is developing the technology to invade people’s minds. They have already tyrannized a planet called Teballai, and hope to use their mind-reading technology to spread their power across the galaxy. A second organization—FOE (Freedom Organization of Elites)—wants to destroy ARCHON’s technology in the name of freedom. When a young FOE soldier (you choose the gender) named Blaire obtains the ability to read minds from an ARCHON experiment, she finds her loyalty torn between both sides. Whether Blaire helps the enemy or defeats them depends upon your use of her power. One of the hallmarks of the traditional visual novel is a branching story line. This is typically accomplished via choices forced on the player. In some of the most complex visual novels, there are dozens of these choices and multiple endings. I call Quantum Conscience "experimental" because it seeks to do away with these choices. Outside of the very first few minutes of the game, in which the player chooses to be a male or female protagonist and answers some questions about their background, there are no forced choices. Rather, the player character--a soldier in the far-flung future--is given the power to, at any time, read the minds of the other characters. How often Blaire, your protagonist, uses this power is entirely up to the player. Starting from the middle of chapter one, it is almost always available, and the only way the player interacts with the story. The consequences of the knowledge Blaire gains (or doesn't) changes how Blaire acts and how other characters react to Blaire. 7aa9394dea Title: Quantum ConscienceGenre: AdventureDeveloper:Woodsy StudioPublisher:Woodsy StudioRelease Date: 26 Aug, 2014 Quantum Conscience Download Link Pc quantum consciousness hameroff. quantum consciousness quotes. quantum consciousness stephen wolinsky. quantum consciousness pdf download. quantum consciousness michio kaku. quantum consciousness nde. quantum theory consciousness universe. quantum conscience free download. quantum consciousness expanding your personal universe. quantum consciousness hypothesis. quantum consciousness documentary. quantum consciousness chopra. quantum consciousness science. quantum consciousness fisher. quantum of conscience matthew mckinley. quantum of consciousness youtube. consciousness quantum evolution. quantum realm consciousness. quantum theory consciousness moves. quantum consciousness facilitator. quantum xrroid consciousness interface. quantum consciousness blogs. quantum metaphysics consciousness. quantum consciousness history. conscience quantum physics. quantum world consciousness. quantum consciousness orchestrated objective reduction. quantum consciousness definition. consciousness quantum state after death. quantum consciousness theory. quantum vacuum consciousness. quantum consciousness effects. quantum level consciousness. quantum consciousness explained. quantum consciousness course. quantum consciousness podcast. quantum field consciousness. quantum channels consciousness. quantum consciousness ideas. quantum consciousness talk. quantum consciousness meditation. quantum consciousness pdf. quantum of conscience website. quantum consciousness.org. quantum consciousness shift. quantum consciousness rationalwiki. quantum consciousness nonsense. quantum consciousness institute. quantum consciousness for dummies. quantum consciousness phenomenon. consciousness quantum coupling. quantum consciousness god. quantum gravity consciousness. quantum consciousness decoherence. quantum cognition consciousness. quantum consciousness electrons. quantum consciousness ppt. quantum consciousness lithium. quantum collapse consciousness. quantum of conscience.com. quantum neuroscience consciousness. consciousness quantum wave collapse. quantum consciousness stuart hameroff. quantum of conscience shill. quantum consciousness determinism A really interesting visual novel with a unique spin on making choices. Rather than selecting choices from a menu, you decide when and how often to make use of an interesting mechanic in which the main character can read the minds of those around him. What he\/she learns or doesn't learn dictates how he reacts to different situations. It's a nice change from the usual modus operandi of visual novels.The story's themes are rather existential and interesting, framed in a somewhat typical science fiction setting. The art is rather hit or miss, with some of it being really beautiful and other aspects being rather poor. Personally, I was a little creeped out by the way smiles were drawn on the characters.Overall, it's an excellent entry into the visual novel genre. Somewhat short, but with excellent replay value. I'd definitely recommend it for anyone who enjoys a good story and is intrigued by the concept of personal mental privacy.. Disappointing... The Serafina games I very much enjoyed. But this game was annoying, Not very pretty, not many choices to make and also downright boring at times. They can't all be homeruns I guess.... Quantum Conscience is a visual novel with a unique "mind-reading" mechanic that alters the flow of the game instead of the traditional choice system. As Blaire, you can choose to read the minds of teammates close to you, which will affect Blaire's decisions later on. It's a unique system, because you gamble on your character's actions in exchange for information that may hurt or help you, but you never know until it's too late.The story is compelling, and the characters are not completely black and white. Some are easier to understand than others, and one particularly is an enigma. The only character I am dissatisfied with is Korah, who started out as a pretty strong character, but her influence on other characters was so minor, despite having claim to a strong personality. Granted, I have only played through this game once, blind. Nonetheless, the writing for this game is quite solid.The art leaves me slightly wanting, but it does a decent job (and I really like female Blaire!). I think the story comes first though, and I was so engaged that I didn't mind the art at all. I also loved that while mind-reading, the character art would change according to their thoughts. It was a thoughtful detail, and also made me smirk when I saw Verasmus smile mentally when he was reunited with Blaire.The romance department is lacking (but again, I only played once, romancing Mierol honestly by accident), but it's not a department that I care about much anyways.The music was very good, and enhanced the experience.The only complaint I had was that it was difficult to gauge exactly when to read minds. There was no indicator to alert you that characters' internal thoughts had changed, and I found myself anxiously clicking to "enter the void" every two lines in order to see if Blaire's actions or words had any impact. Maybe putting a notification of a change would have distracted from the natural uncertainty of mind-reading, but it would have saved me a bit of time.Quantum Conscience is an immersive visual novel with a unique mechanic, and at its price, it's quite a steal. One route took about 2 hours. It's worth supporting quality indie writing.. A decent visual novel with an interesting story and interesting approach to decision-making. Instead of decision branching paths like most VNs, the mind-reading mechanic and the ways you use it serve as the basis for plot divergence. The game remains fairly linear up to the end, however, and the ending is only a little different depending on your actions, despite all the endings going off in different directions. There are some subplots you can trigger or miss depending on your mind-read choices and there's some romance options that feel kind of shoehorned in. And there's really not a lot of freedom in the endings, you'll almost certainly get stuck with one of them unless you fulfill the specific conditions necessary, regardless of how you play the rest of the game. The game is fairly short, too, only around 2 hours for my first playthrough and less for subsequent ones. It's a pretty decent game overall, I feel, but I was never really wowed by it. The art sometimes can look a little off, as well; creepy smiles abound, and one of the female characters looks just waaay too masculine. For the price I'd say this is a fair enough pick for a VN if you're looking for some decent cheap ones, but no high recommendation here.. Kitty robots, queer characters, people of color, and mind-machine interfacing -- what's not to like?Kudos for being able to choose the gender of the protagonist; although, it would've been even better if there was a non-binary option. I really liked the mind-reading stuff through "the Void" because, as unethical as it may be, reading minds is a superpower I wish I had. I think most people wish they had that power at some point in their lives, if not several times in their lives. It's neat the way using that power can affect outcomes so easily. There were romance options, men and women. However, they seemed rather secondary to the story, which is fine. Sometimes romance isn't a person's cup of a tea. So, a person who isn't looking for romance in their story could probably still enjoy this game if they like sci-fi themes. I highly recommend this VN for its unique gameplay and interesting story.. This is a pretty interesting VN- I put it off for a long time because the art style was really unappealing, but decided to give it another look.The hook of the game is that your character gains the ability to read minds. And depending on whether you use this power, and how you use it, your perspective will change and the story will branch in different directions. It starts off as a pretty simple story of an organization fighting for freedom in the galaxy, but there are satisfying shades of gray to everything that transpires. It could have been a little longer, but you need to run through it repeatedly to see all of the endings and most of the scenes. It's a little annoying that you have to constantly stop and click the mind reading button onscreen after every little bit of dialogue, to make sure you don't miss anything- but interface problems aside, it really shakes thigns up from the typical route system these games use. The story isn't super long, so some of the characters feel a little underdeveloped, but it's not too bad. There are a variety of simple romance scenes with most of the characters, and you can also play as a male or female- this actually ties into the story in a small, but clever manner. While the artwork never really grew on me, I did find the game surprisingly good and I'd recommend it.. Quantum Conscience is an interesting game, in that unlike most visual novels that rely on a series of choices to reach a specific ending, this game only has one button that you can press throughout the game. The choices you make and the ending you receive all depend on when and how often you press it. This is a really cool idea because unlike other visual novels where you can just immediately go back if you make a bad choice, in this game you have to think more carefully about when you press the button as information you may find out accidently can really affect future events and your relationship with the other characters. The story and the mystery are both complex and enjoyable which is really important as the game defintely leans more towards being a kinetic novel. The art is quite good especially the cgs and the characters are all very different and interesting.In regard to the more disappointing sides of the game, the lack of choices while a unique idea can be really frustrating at times. I ended up on two different romantic paths on the same playthrough when I wasn't attempting to romance either character. The lack of choices also takes away the feel of danger during some of the more intense scenes and makes the game less replayable, at least in my opinion.All in all though, I would recommend this game as I really enjoyed the complex story and for the price I think it's worth it.. Quantum Conscience is a great VN with an interesting gimmick. Rather than relying on dialogue choice, you have the ability to read the minds of the other characters. Depending on how often you use this ability, who you use this ability on, and when you use it, the story goes down different paths. While the focus isn't on romance (which is refreshing in a VN), there are still romantic options for those that enjoy that kind of thing. I really enjoyed playing and will probably spend some time getting the other endings some time in the future.. An hour in; just got to the point where Mierol leads you back to the ship and you learn of Amalek's decision.Recommended with a caveat.EDIT: I forgot to talk about the story / the game. Opens with philosophical questions; flying through space. You are a (converted) member of a faction of freedom fighters called FOEs. You were in a position of power on your planet; abducted and enlightened. You're given an assignment to infiltrate and undermine what was once your home, something no greenhorn has ever been / should ever be asked to do so soon after training. Things go amiss, your past comes back to confront you, you struggle with your sort of in-between position, doubly so considering you've just been imbued with the power to read minds. The Void Stream I mention throughout the review is the way to access this power. You can choose to use it (altering outcomes) or not (accepting what will be). Very awesome story / game. The only reason I quit playing was to complain about the one (or two) issues:The notifications shouldn't have disappeared as quickly during the Void Stream tutorial; I didn't quite catch what each symbol meant.I really wish there was some sort of feedback as to when the Void Stream is updated. At this point, I'm basically checking it after each line of dialogue (hence why it's taken me an hour to get to the point I'm at). I got what I think was the "Mixed" notification and became upset that, of the small handfull of times I opted to NOT check the Void Stream, one of them apparently included some new information. If the Void Stream button flashed ever-so-subtly when something new is added, or a unique tone sounded, or SOMETHING occurred, I doubt I would find any issue with the game (as I can always go back and get a screenshot of each of the three Notification descriptions). I appreciate that the Void Stream adds some sort of interaction on the player's part beyond clicking to advance the story, but, again, the total ignorance of the player as to when to check the Void Stream (as there aren't always clues from the dia-/monlogues that a new thought has occurred) will either lead the player to checking it after every line (which becomes very annoying) or just not caring at all / only checking when it's obvious something has been added (missing out on some story... which makes up the entirety of the game).I'm very eager to keep playing / reading, and recommend this game to all... er I would. As it is, I can only recommend it to those who have a good deal of patience, since the Void Stream is somewhat of a burden with how it's handled in the game. 10/10 for content6.5/10 because of Void Stream. I pressed the "No" button a lot to make sure there wasn't any possible way I could not recommend a game further than just "No", but sadly for humanity there isn't. This game is so bad, deleting isn't enough, I had to burn my PC and bury it in the backyard with a biohazard sign to warn future anthropologists that some games are worth eradicating history to avoid.Okay, so what is it? For starters, I guess as a service to the gaming industry, it's technically not a game. It's like one of those Japanese visual novels where you click through a bit of dialogue then make a few choices to move the story along. Except replace the Japanese artwork with a 4th graders attempt at drawing anime, put it in a pigsty for a while, don't bother cleaning up the dung, erasing the artwork and just showing pictures of the dung. Oh no, that would be an improvement. Regardless, the artwork is abysmal. The "Story" itself is some woeful sub-fanfiction pro-SJW pro-mechafurry/altkin whatever those social miscreants waste their time reclassifying themselves as so they can accuse other people of victimising themselves. Arguably the lowest quality literature imaginable.Graphics settings are pointless and lacking, but that's fine because seeing the godawful artwork in high def could have caused blindness.This may be an attempt by the CIA to weaponise indy shovelware.

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